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|---|---|---|---|
| 005 | 20250930145131.0 | ||
| 008 | 100701s2007 paua b 001 0 eng | ||
| 020 |
_a1599043041 (hbk.) _cRM285.41 |
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| 020 | _a159904305X (pbk.) | ||
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_a201010281540 _brosli _c201007011113 _didah _y07-01-2010 _zidah |
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| 040 | _aUKM | ||
| 090 | _aLB1029.S53G365 | ||
| 090 |
_aLB1029.S53 _bG365 |
||
| 245 | 0 | 0 |
_aGames and simulations in online learning : _bresearch and development frameworks / _cDavid Gibson, Clark Aldrich and Marc Prensky, [editors] |
| 260 |
_aHershey PA : _bInformation Science Pub., _cc2007 |
||
| 300 |
_axv, 402 p. : _bill. ; _c26 cm. |
||
| 504 | _aIncludes bibliographical references and index | ||
| 520 | _a'This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources'--Provided by publisher | ||
| 650 | 0 |
_aEducation _xSimulation methods |
|
| 650 | 0 | _aComputer games | |
| 650 | 0 |
_aComputer-assisted instruction _961112 |
|
| 700 | 1 |
_aGibson, David, _cEd. D. |
|
| 700 | 1 |
_aAldrich, Clark, _d1967- |
|
| 700 | 1 | _aPrensky, Marc | |
| 907 |
_a.b14759809 _b2021-05-28 _c2019-11-12 |
||
| 942 |
_c01 _n0 _kLB1029.S53G365 |
||
| 914 | _avtls003436963 | ||
| 990 | _ark4 | ||
| 991 | _aFakulti Teknologi & Sains Maklumat | ||
| 998 |
_at _b2010-01-07 _cm _da _feng _gpau _y0 _z.b14759809 |
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| 999 |
_c679457 _d679457 |
||