000 01369nam a2200337 a 4500
008 220613s my a m 000 0 eng d
040 _aUKM
_erda
090 _aLB1029.G3
_b.S993 2021
100 1 _aSzarmilaa, Dewie Krishnan,
_eauthor.
245 1 0 _aOnline gamified learning for enhancing English language teachers' professional competencies /
_cSzarmilaa Dewie a/p Krishnan.
264 4 _c©2021.
300 _axvii, 284 pages :
_billustrations ;
_c30 cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
502 _aThesis (Ph.D.) - Universiti Kebangsaan Malaysia, 2021.
504 _aReferences : page 233-249.
610 2 0 _aUniversiti Kebangsaan Malaysia
_xDissertations.
_962865
650 0 _aEducational games.
650 0 _aEducation
_xSimulation methods.
650 0 _aEnglish language
_xStudy and teaching
_xForeign speakers.
_959646
650 0 _aEnglish language
_xStudy and teaching.
_959648
650 0 _aDissertations, Academic
_zMalaysia.
_962866
907 _a.b16930216
_b2022-09-20
_c2022-06-13
942 _c3
_n0
_kLB1029.G3 .S993 2021
949 _o101024755
990 _amz/jm
991 _aFakulti Pendidikan
998 _at
_b2022-06-13
_cm
_dx
_fmay
_gmy
_y0
_z.b16930216
999 _c660014
_d660014