000 02080nam a2200325 a 4500
005 20250918153151.0
008 120416s2011 flua b 001 0 eng
020 _a9780415684712 (hbk.)
_cRM317.39
039 9 _a201207221110
_bzaina
_c201207102052
_dmazarita
_y04-16-2012
_zmazarita
040 _aDLC
_cDLC
_dDLC
_dUKM
090 _aQA76.9.C65V567 3
090 _aQA76.9.C65
_bV567 3
245 0 0 _aVirtual reality :
_bconcepts and technologies /
_ceditors Philippe Fuchs, Guillaume Moreau, Pascal Guitton.
260 _aBoca Raton, FL :
_bCRC Press,
_c2011.
300 _axx, 409 p. :
_bill. ;
_c26 cm.
504 _aIncludes bibliographical references and index.
520 _a'A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference design guide to help the reader develop a VR project, it presents the importance of the users needs and various aspects of the human computer interface (HCI). It further treats technical aspects of VR, hardware and software implementations, and details on the sensory and psycho-sensory interfaces. Providing various concepts and technologies, including mathematics and modelling techniques, it allows the reader to formalize, conceptualize and construct a virtual reality project from original thought to application. For engineers, computer scientists and computer game developers and as an educational tool in courses for senior senior graduate students'--
_cProvided by publisher.
546 _aTranslated from the French.
650 0 _aVirtual reality.
700 1 _aFuchs, Philippe.
700 1 _aMoreau, Guillaume.
700 1 _aGuitton, Pascal.
907 _a.b15327140
_b2024-07-05
_c2019-11-12
942 _c01
_n0
_kQA76.9.C65V567 3
914 _avtls003496837
990 _azsz
991 _aFakulti Teknologi dan Sains Maklumat
998 _al0001
_b2012-03-04
_cm
_da
_feng
_gflu
_y0
_z.b15327140
999 _c516545
_d516545