000 01894nam a22004575a 4500
005 20250918001528.0
006 m q d
007 cr nn 008maaau
008 100622s2008 gw q j eng d
020 _a9783540876083 (electronic bk.)
020 _a9783540876076 (paper)
035 _a(Springer)978-3-540-87607-6
039 9 _a201006221743
_bmuhaimin
_c201006221726
_dmuhaimin
_y02-02-2009
_zmuhaimin
050 0 0 _aQA76.76.C672
_bC665 2008
082 0 0 _a794.81526
_222
090 _aQA76.76.C672
_bC425 2008
111 2 _aCG 2008
_d(2008 :
_cBeijing, China)
245 1 0 _aComputers and games
_h[electronic resource] :
_b6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings /
_cedited by H. Jaap van den Herik ... [et al.].
250 _a1st ed.
260 _aBerlin, Heidelberg :
_bSpringer-Verlag Berlin Heidelberg,
_c2008.
300 _axii, 274 p. :
_bill., digital ;
_c24 cm.
440 0 _alecture notes in computer science,
_x0302-9743 ;
_v5131
650 0 _aComputer games
_vCongresses.
650 1 4 _aComputer Science.
650 2 4 _aAlgorithm Analysis and Problem Complexity.
650 2 4 _aArtificial Intelligence (incl. Robotics)
650 2 4 _aData Structures.
650 2 4 _aDiscrete Mathematics in Computer Science.
650 2 4 _aNumeric Computing.
650 2 4 _aProbability and Statistics in Computer Science.
700 1 _aHerik, Jaap van den.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
856 4 0 _uhttps://eresourcesptsl.ukm.remotexs.co/user/login?url=http://dx.doi.org/10.1007/978-3-540-87608-3
907 _a.b14367208
_b2024-12-13
_c2019-11-12
942 _n0
_kQA76.76.C672 C425 2008
914 _avtls003395569
998 _ae0001
_b2009-02-02
_cm
_dz
_feng
_ggw
_y0
_z.b14367208
999 _c431482
_d431482