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1.
Games tls play / by Scott L. Singer and Tony E. Bartels by
Publication details: Chatsworth, CA. : Datamost, 1983
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (2)Call number: GV1469.2.S56, ...

2.
Handbook of children and the media / Dorothy G. Singer, Jerome L. Singer, editors. by
Publication details: Thousand Oaks, Calif. : Sage Publications, 2001
Other title:
  • Children and the media
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: HQ784.T4S533.

3.
Game level design / Ed Byrne by Series: Game development series (Charles River Media (Firm))
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, 2005
Online resources:
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (2)Call number: QA76.76.C672B975 3, ...

4.
Game cultures : computer games as new media / Jon Dovey and Helen W. Kennedy by Series: Issues in cultural and media studies
Publication details: England : Open University Press, 2006
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: GV1469.17.S63D688.

5.
Game over [videorecording] : gender, race & violence in video games / Media Education Foundation ; produced and directed by Nina Huntemann by
Publication details: [Northampton, Mass.] : Media Education Foundation, 2000
Other title:
  • Gender, race and violence in video games
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: dvd GV1469.3.G36.

6.
Beginning math concepts for game developers / John P. Flynt, Boris Meltreger by
Publication details: Boston : Thomson Course Technology, 2007
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (2)Call number: QA76.76.C672F588 3, ...

7.
Videogames and art / edited by Andy Clarke and Grethe Mitchell by
Publication details: Bristol, UK : Intellect, 2007
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: N7433.8.V538.

8.
Game development essentials : an introduction / Jeannie Novak by
Edition: 2nd ed.
Publication details: Clifton Park, NY : Thomson/Delmar Learning, 2008
Online resources:
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (2)Call number: QA76.76.C672N688 2008 3, ...

9.
Game development essentials : game simulation development / William Muehl, Jeannie Novak by
Publication details: Clifton Park, NY : Thomson / Delmar Learning, 2008
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (2)Call number: QA76.76.C672M844 3, ...

10.
Game development essentials : game project management / John Hight, Jeannie Novak by Publisher: Clifton Park, NY : Thomson/Delmar Learning, 2008
Other title:
  • Game project management
Online resources:
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (2)Call number: HD9993.E452H547, ...

11.
Building XNA 2.0 games [electronic resource] : a practical guide for independent game development / by James Silva, John Sedlak. by
Publication details: Berkeley, CA : New York : Apress ; Distributed to the book trade worldwide by Springer-Verlag New York, 2008
In: Springer eBooks
Online resources:
Availability: No items available.

12.
XNA 2.0 game programming recipes [electronic resource] : a problem-solution approach / by Riemer Grootjans. by Series: aThe expert's voice in XNA
Publication details: Berkeley, Calif. : New York : Apress ; Distributed to the book trade in the United States by Springer-Verlag, 2008
In: Springer eBooks
Online resources:
Availability: No items available.

13.
Cinematic game secrets for creative directors and producers : inspired techniques from industry legends / Rich Newman by
Publication details: Amsterdam : Focal Press/Elsevier, 2009
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: GV1469.3 .N496.

14.
Has technology increased learning? / Roman Espejo, book editor by Series: At issue. Education
Publication details: Detroit : Greenhaven Press, c2009
Availability: Items available for loan: PERPUSTAKAAN UNDANG-UNDANG (1)Call number: C65.81.E3H379 2.

15.
Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time / Bill Loguidice, Matt Barton by
Publication details: Boston : Focal Press, 2009
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: GV1469.3.L647.

16.
Digital sport for performance enhancement and competitive evolution : intelligent gaming technologies / [edited by] Nigel K. Li Pope, Kerri-Ann L. Kuhn, John J.H. Forster by
Publication details: Hershey, PA : Information Science Reference, 2009
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: GV745.D545.

17.
Changing the game : how video games are transforming the future of business / David Edery and Ethan Mollick by
Publication details: Upper Saddle River, N.J. : FT Press, 2009
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: HD9993.E452E334.

18.
Introduction to game development / edited by Steve Rabin by Series: Game development series (Charles River Media (Firm)
Edition: 2nd ed.
Publication details: Boston, MA : Course Technology Cengage Learning, 2010
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (2)Call number: QA76.76.C672I553 2010 3, ...

19.
Game development essentials : Game industry career guide / Michael E. Moore, Jeannie Novak by Series: Game development essentials
Publication details: New York : Delmar/Cengage Learning, 2010
Other title:
  • Game industry career guide
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (2)Call number: QA76.76.C672 M668 3, ...

20.
David Perry on game design : a brainstorming toolbox / David Perry and Rusel DeMaria by
Publication details: Boston, MA. : Course Technology/Cengage Learning, 2009
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: QA76.76.C672P477.

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