Design games for architecture : creating digital design tools with Unity / Aaron Westre.
Publisher: New York : Routledge, Taylor & Francis Group, 2014Copyright date: © 2014Description: xiii, 190 pages : illustrations (some color) ; 26 cmContent type:- text
- unmediated
- volume
- 9780415622769 (hardback)
- 041562276X (hardback : alk. paper)
- 9780415622776 (pb : alk. paper)
- 0415622778 (pb : alk. paper)
- spine title : Design games for architecture
| Item type | Current library | Home library | Collection | Call number | Materials specified | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|---|---|
| AM | PERPUSTAKAAN LINGKUNGAN KEDUA | PERPUSTAKAAN LINGKUNGAN KEDUA KOLEKSI AM-P. LINGKUNGAN KEDUA | - | NA2005.W447 3 (Browse shelf(Opens below)) | 1 | Available | 00002143003 |
Includes bibliographical references (pages 180-181) and index.
Introduction -- 1. Tools of the trade: Trying it out -- 2. Building blocks -- 3. Slingshot -- 4. Kirigami -- 5. Component -- 6. Showroom -- Conclusion.
Design Games teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. By working through exercises illustrated with screen shots and code, you acquire knowledge about each step required to build useful tools you can use to accomplish design tasks.
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