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Values at play in digital games / Mary Flanagan and Helen Nissenbaum.

By: Contributor(s): Publisher: Cambridge, Massachusetts : The MIT Press, [2014]Copyright date: ©2014Description: xiv, 207 pages ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780262027663
  • 0262027666
Subject(s):
Contents:
pt. I. Understanding values at play. Groundwork for values in games -- Uncovering values at play -- Game elements: the language of values / with Jonathan Belman -- pt. II. The values at play heuristic. Overview of the heuristic -- Discovery: the power of values / Frank Lantz -- Implementation: values of game hardware / Kyle Rentschler -- Verification -- pt. III. Values at play at work. Inspiring designers: developing a reflective design process / Tracy Fullerton -- Playing (and designing) with values through board game modification / Celia Pearce -- A brief participatory intervention for understanding values at play / Karen Schrier -- Reflections on values at play.
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Holdings
Item type Current library Home library Collection Call number Materials specified Copy number Status Date due Barcode
AM PERPUSTAKAAN TUN SERI LANANG PERPUSTAKAAN TUN SERI LANANG KOLEKSI AM-P. TUN SERI LANANG (ARAS 5) - GV1469.17.S63F633 (Browse shelf(Opens below)) 1 Available 00002153481

Includes bibliographical references and index.

pt. I. Understanding values at play. Groundwork for values in games -- Uncovering values at play -- Game elements: the language of values / with Jonathan Belman -- pt. II. The values at play heuristic. Overview of the heuristic -- Discovery: the power of values / Frank Lantz -- Implementation: values of game hardware / Kyle Rentschler -- Verification -- pt. III. Values at play at work. Inspiring designers: developing a reflective design process / Tracy Fullerton -- Playing (and designing) with values through board game modification / Celia Pearce -- A brief participatory intervention for understanding values at play / Karen Schrier -- Reflections on values at play.

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