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Violent video game effects on children and adolescents [electronic resource] : theory, research, and public policy / Craig A. Anderson, Douglas A. Gentile, Katherine E. Buckley.

By: Contributor(s): Publication details: Oxford : Oxford University Press, c2007.Description: 1 online resource (viii, 190 p.) : illISBN:
  • 9780199893393
Subject(s): Additional physical formats: Print version: No titleDDC classification:
  • 302.231 22
Online resources: Oxford University Press ebooksSummary: This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict long-term changes.
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AM E-COLLECTION E-COLLECTION E-COLLECTION (e0001) - ebook PHCTM (Browse shelf(Opens below)) 1 Available

Includes bibliographical references and index.

This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict long-term changes.

Description based on print version record.

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