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61.
Learning Autodesk 3ds Max Design 2010 : essentials. by
Publication details: San Rafael, CA : Autodesk/Focal Press, 2009
Other title:
  • Autodesk 3ds Max Design
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: TR897.7.L433.

62.
Essential CG lighting techniques with 3ds Max / Darren Brooker. by
Edition: 3rd ed.
Publication details: Amsterdam : Elsevier/Focal, 2008
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (2)Call number: T385.B745 2008 3, ...

63.
Rendering with Mental Ray and 3Ds Max / Joep van der Steen, Ted Boardman. by
Edition: 2nd ed.
Publication details: Burlington, MA : Focal Press, 2009
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: T385.S74 2010 3. PERPUSTAKAAN TUN SERI LANANG (1)Call number: T385.S74 2010.

64.
Game physics / David H. Eberly. by Series: Interactive 3D technology series
Edition: 2nd ed.
Publication details: Burlington, MA : Morgan Kaufmann/Elsevier, c2010
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (2)Call number: QA76.76.C672E235 2010 3, ...

65.
66.
Autodesk Maya unlimited 2010 / Rosli Ab. Ghani. by
Publication details: Batu Cave, Selangor : Venton. Publishing, 2011
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: TR897.7.R6735.

67.
Creating games with Unity and Maya : how to develop fun and marketable 3D games / Adam Watkins. by
Publication details: Burlington, MA : Focal Press, 2011
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: QA76.76.C672.W374.

68.
Getting started in 3D with Maya : create a project from start to finish--model, texture, rig, animate, and render in Maya / Adam Watkins. by
Publication details: Waltham, MA : Focal Press, 2012
Other title:
  • Getting started in three-D with Maya.
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: T385.W366 3.

69.
3D displays / Ernst Lueder. by
Publication details: Chichester, UK. : John Wiley & Sons, 2012
Other title:
  • Three D displays
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: TK7882.I6L844 3.

70.
Design and implementation of 3D graphics systems / Jonas Gomes, Luiz Velho, Mario Costa Sousa. by Publisher: Boca Raton : CRC Press, [2013]
Online resources:
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: T385.V436 3.

71.
The complete guide to Blender graphics : computer modeling and animation / John M. Blain. by
Publication details: Boca Raton, [Fla.] : CRC Press, 2012
Availability: Items available for loan: PERPUSTAKAAN TUN SERI LANANG (1)Call number: TR897.7.B583 2012.

72.
Getting started in 3D with 3ds Max : model, texture, rig, animate, and render in 3ds Max / Ted Boardman. by
Publication details: New York : Focal Press, 2013
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: TR897.7.B634 3.

73.
Augmented reality remedial worksheet for negative numbers subtraction operation / Elango a/l Periasamy. by Publisher: 2013
Dissertation note: Thesis (Ph.D.) - Universiti Kebangsaan Malaysia, 2013.
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: QA76.9.A94E433 2013 3tesis.

74.
The art of 3D computer animation and effects / written and designed by Isaac Kerlow. by
Edition: 4th ed.
Publisher: Hoboken, N.J. : John Wiley & Sons, c2009
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: T385.K448 2009 3.

75.
Teknik interaksi unimanual push and pull menggunakan data glove / Arief Hydayat. by Producer: 2014
Dissertation note: Tesis (Sarjana Teknologi Maklumat) Universiti Kebangsaan Malaysia, 2014.
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: QA76.9.C65A765 2014 3 tesis.

76.
Autodesk 3ds max 2016 essentials / Dariush Derakhshani. by Publisher: Indianapolis, IN : John Wiley & Sons, 2015Copyright date: ©2015
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: TR897.7.D467 3.

77.
The Complete guide to Blender graphics : computer modeling & animation / John M. Blain. by
Edition: 2nd edition.
Publisher: Boca Raton : Taylor & Francis, 2014Copyright date: ©2014
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: TR897.7.B583 2014 3.

78.
Mastering autodesk maya 2016 / Todd Palamar. by Series: Autodesk official pressPublisher: Indiana ; John Wiley & Sons, 2016Copyright date: ©2016
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: TR897.7.P335 3.

79.
Introducing autodesk maya 2016 / Dariush Derakhshani. by Series: Autodesk official pressPublisher: Indianapolis : John Wiley & Sons, 2015Copyright date: ©2015
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: TR897.7.D4674 3.

80.
Inspired 3D modeling and texture mapping / Tom Capizzi. by Publisher: [Indianapolis, IN] : Premier Press, 2002Copyright date: ©2002
Availability: Items available for loan: PERPUSTAKAAN LINGKUNGAN KEDUA (1)Call number: T385.C358 3.

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