Yannakakis, Georgios N., author.

Artificial intelligence and games / Georgios N. Yannakakis, Julian Togelius. - xxii, 337 pages : color illustrations ; 24 cm.

Includes bibliographical references and index.

'Part I Background -- Introduction -- AI Methods -- Part II Ways of Using AI in Games -- Playing Games -- Generating Content -- Modeling Players -- Part III, The Road Ahead -- Game AI Panorama -- Frontiers of Game AI Research -- References -- Index.

9783319635187 RM148.70

2018-932540


Electronic games--Programming.
Artificial intelligence.