Values at play in digital games - Flanagan, Mary, 1969-; Nissenbaum, Helen Fay. (Cambridge, Massachusetts : The MIT Press, 2014)
pt. I. Understanding values at play. Groundwork for values in games -- Uncovering values at play -- Game elements: the language of values / with Jonathan Belman -- pt. II. The values at play heuristic. Overview of the heuristic -- Discovery: the power of values / Frank Lantz -- Implementation: values of game hardware / Kyle Rentschler -- Verification -- pt. III. Values at play at work. Inspiring designers: developing a reflective design process / Tracy Fullerton -- Playing (and designing) with values through board game modification / Celia Pearce -- A brief participatory intervention for understanding values at play / Karen Schrier -- Reflections on values at play.
Includes bibliographical references and index.
Keywords: Computer games -- Social aspects; Values; Digital media -- Social aspects; Computer games -- Design