Flanagan, Mary, 1969-,

Values at play in digital games / Mary Flanagan and Helen Nissenbaum. - xiv, 207 pages ; 24 cm.

Includes bibliographical references and index.

pt. I. Understanding values at play. Groundwork for values in games -- Uncovering values at play -- Game elements: the language of values / with Jonathan Belman -- pt. II. The values at play heuristic. Overview of the heuristic -- Discovery: the power of values / Frank Lantz -- Implementation: values of game hardware / Kyle Rentschler -- Verification -- pt. III. Values at play at work. Inspiring designers: developing a reflective design process / Tracy Fullerton -- Playing (and designing) with values through board game modification / Celia Pearce -- A brief participatory intervention for understanding values at play / Karen Schrier -- Reflections on values at play.

9780262027663 RM90.50 0262027666


Computer games--Social aspects.
Values.
Digital media--Social aspects.
Computer games--Design.