Lucka, Thomas,

iOS game development : developing games for iPad, iPhone, and iPod Touch / spine title : iOS game development. Thomas Lucka. - xv, 378 pages : color illustrations ; 24 cm.

Includes bibliographical references (page 359) and index.

Introduction : let there be games! -- The basics : how does it all work? -- Game development : from 0 to 60 in no time flat -- Making connections : multiplayer games with game kit and game center -- OpenGL ES : turbocharged! -- The third dimension: 3D games -- On the trail of Angry birds : physics engine box2D -- The GLkit framework : OpenGL ES made easy -- Complete control : game sounds with OpenAL -- Waiting round to be a millionaire.

9781466569935 RM180.26


Computer games--Programming.
iPhone (Smartphone)--Programming.
iOS (Electronic resource).