Game design : how to create video and tabletop games, start to finish /
Lewis Pulsipher.
- Jefferson, NC : McFarland & Company, Inc., Publishers, 2012.
- viii, 268 p. : ill. ; 23 cm.
Includes index.
'The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential'--Provided by publisher.