TY - BOOK AU - Baillie-de Byl,Penny TI - Holistic game development with Unity: an all-in-one guide to implementing game mechanics, art, design, and programming SN - 9780240819334 (pbk.) PY - 2012/// CY - Amsterdam PB - Focal Press KW - Computer games KW - Programming N1 - Machine generated contents note: Chapter 1 The Art of Programming Chapter 2 The Basics Chapter 3 Digital Space Chapter 4 Virtual Realism (65 pages) Chapter 5 Animation Chapter 6 Game Rules and Mechanics Chapter 7 Character Mechanics Chapter 8 Player Mechanics Chapter 9 Environmental Mechanics Appendix A: A Unity3D Development Environment Primer Appendix B: From Blender to Unity3D: a graphics pipeline Appendix C: From Photoshop to Unity3D: a graphics pipeline; Includes bibliographical references and index ER -