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Game play therapy : therapeutic use of games with children and adolescents / Edited by Jessica Stone, Ph.D. & Charles E. Schaefer, Ph.D.

Contributor(s): Publisher: Hoboken : John Wiley & Sons Inc., 2020Publisher: ©2020Edition: Third editionDescription: xi,291pages: illustrations; 25 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781119553762
Subject(s): Additional physical formats: Online version:: Game play therapySummary: 'The purpose of this comprehensive,'state-of-the art' guidebook is to provide mental health practitioners with essential information about the field of Game Play Therapy, including its theoretical foundations, and practical applications to children and adolescents. It will describe both classic games that have stood the test of time as well as the latest innovations and advances in game play approaches, such as Electronic Games and Disorder-Specific Games. Not withstanding the wide spread and growing practice of Game Play Therapy across the globe, most child and adolescent practitioners have received little or no formal training about why and how to use this intervention most effectively. Thus, the chapter contributors in the volume will provide expert advice on how to select the most useful therapy games (over 700 that are now available), the'nuts-and-bolts' of administering and using these game effectively, case illustrations of the process of game therapy, and empirical evidence of its effectiveness. The contributors will all be credentialed play therapists with extensive experience practicing Game Play Therapy'-- Provided by publisher.
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Item type Current library Home library Collection Call number Materials specified Copy number Status Date due Barcode
AM PERPUSTAKAAN TUN SERI LANANG PERPUSTAKAAN TUN SERI LANANG KOLEKSI AM-P. TUN SERI LANANG (ARAS 5) - RJ505.P6G364 2020 (Browse shelf(Opens below)) 1 Available 00002263995

'The purpose of this comprehensive,'state-of-the art' guidebook is to provide mental health practitioners with essential information about the field of Game Play Therapy, including its theoretical foundations, and practical applications to children and adolescents. It will describe both classic games that have stood the test of time as well as the latest innovations and advances in game play approaches, such as Electronic Games and Disorder-Specific Games. Not withstanding the wide spread and growing practice of Game Play Therapy across the globe, most child and adolescent practitioners have received little or no formal training about why and how to use this intervention most effectively. Thus, the chapter contributors in the volume will provide expert advice on how to select the most useful therapy games (over 700 that are now available), the'nuts-and-bolts' of administering and using these game effectively, case illustrations of the process of game therapy, and empirical evidence of its effectiveness. The contributors will all be credentialed play therapists with extensive experience practicing Game Play Therapy'-- Provided by publisher.

Revision of: Game play / edited by Charles Schaefer and Steven E. Reid. 2001. 2nd.

Includes bibliographical references and index.

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