Understanding video games : the essential introduction / by Simon Egenfeldt-Nielsen, Jonas Heide Smith, and Susana Pajares Tosca.
Publisher: New York ; London : Routledge, 2016Copyright date: ©2016Edition: Third editionDescription: vii, 378 pages : illustrations ; 26 cmContent type:- text
- unmediated
- volume
- 9781138849815
- spine title : Understanding video games
| Item type | Current library | Home library | Collection | Call number | Materials specified | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|---|---|
| AM | PERPUSTAKAAN LINGKUNGAN KEDUA | PERPUSTAKAAN LINGKUNGAN KEDUA KOLEKSI AM-P. LINGKUNGAN KEDUA | - | GV1469.3.E36 2015 3 (Browse shelf(Opens below)) | 1 | Available | 00002188247 |
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| GV1469.15.Y366 3 Artificial intelligence and games / | GV1469.3.D448 3 Game of X / | GV1469.3.D448 3 Game of X / | GV1469.3.E36 2015 3 Understanding video games : the essential introduction / | GV1469.3.G535 2023 3 Introduction to game design, prototyping, and development : from concept to playable game with unity and C# / | GV1469.3.H347 3 Video game programming for kids / | GV1469.34.P79C665 3 Psychology, pedagogy, and assessment in serious games / |
Includes bibliographical references and index.
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