The official GameSalad guide to game development / Jeannie Novak.
Publisher: Clifton Park, NY : Delmar, Cengage Learning, [ 2014]Description: xxiii, 231 pages : illustrations (some color) ; 25 cmContent type:- text
- unmediated
- volume
- 9781133605645
- 1133605648
| Item type | Current library | Home library | Collection | Call number | Materials specified | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|---|---|
| AM | PERPUSTAKAAN LINGKUNGAN KEDUA | PERPUSTAKAAN LINGKUNGAN KEDUA KOLEKSI AM-P. LINGKUNGAN KEDUA | - | QA76.76.C672N693 3 (Browse shelf(Opens below)) | 1 | Available | 00002112427 |
Browsing PERPUSTAKAAN LINGKUNGAN KEDUA shelves, Shelving location: KOLEKSI AM-P. LINGKUNGAN KEDUA Close shelf browser (Hides shelf browser)
|
|
|
|
|
|
|
||
| QA76.76.C672M844 3 Game development essentials : game simulation development / | QA76.76.C672N688 2008 3 Game development essentials : an introduction / | QA76.76.C672N689 2013 3 Game development essentials. Game interface design / | QA76.76.C672N693 3 The official GameSalad guide to game development / | QA76.76.C672R486 3 Macromedia Flash professional 8 game development / | QA76.76.C672R637 3 Permainan 3D interaktif simulasi fizik dinamik dengan DirectorMX [Shockwave 3D] dan 3DStudio Max [HavokReactor] : panduan professional / | QA76.76.C672R637 3 Permainan 3D interaktif simulasi fizik dinamik dengan DirectorMX [Shockwave 3D] dan 3DStudio Max [HavokReactor] : panduan professional / |
Includes bibliographical reference (pages 219-225) and index.
The Official GameSalad Guide to Game Development prepares readers to create full-featured games with the simple, drag-and-drop GameSalad Creator software. Using proven techniques based on essential concepts, current trends, and established best practices, readers will learn how to create a real-world project from start to finish. The text's wide-ranging coverage encompasses desktop, mobile, online, social, and serious games -- as well as key platforms such as iOS, Android, Mac, Windows, and HTML5. This reader-friendly, highly visual guide is equally suited for formal game development courses and self-paced learning -- with a balance of depth, detail, and step-by-step guidance that is ideal for both professionals and enthusiasts interested in developing their own games. - Back cover.
There are no comments on this title.
