3D game textures : create professional game art using Photoshop / Luke Ahearn.
Publication details: Amsterdam : Focal Press/Elsevier, 2012.Edition: 3rd edDescription: xvii, 413 p. : ill. (some col.) ; 25 cmISBN:- 9780240820774 (pbk.)
- 0240820770 (pbk.)
| Item type | Current library | Home library | Collection | Call number | Materials specified | Copy number | Status | Date due | Barcode | |
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| AM | PERPUSTAKAAN LINGKUNGAN KEDUA | PERPUSTAKAAN LINGKUNGAN KEDUA KOLEKSI AM-P. LINGKUNGAN KEDUA | - | QA76.76.C672A36 2012 3 (Browse shelf(Opens below)) | 1 | Available | 00002073575 | |||
| AM | PERPUSTAKAAN LINGKUNGAN KEDUA | PERPUSTAKAAN LINGKUNGAN KEDUA KOLEKSI AM-P. LINGKUNGAN KEDUA | - | QA76.76.C672A36 2012 3 (Browse shelf(Opens below)) | n.2 | 1 | Available | 00002074971 |
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| QA76.76.C672 V365 2008 3 Essential mathematics for games and interactive applications : a programmer`s guide / | QA76.76.C672 V53 3 Emotion notions : modeling personality in game character AI / | QA76.76.C672A36 2012 3 3D game textures : create professional game art using Photoshop / | QA76.76.C672A36 2012 3 3D game textures : create professional game art using Photoshop / | QA76.76.C672A364 3 3D game environments : create professional 3D game worlds / | QA76.76.C672A388 3 Game development essentials : game artificial intelligence / | QA76.76.C672A995 3 Game maker : membina permainan komputer 2D / |
Includes index.
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