Essential mathematics for games and interactive applications : a programmer's guide / Jim Van Verth, Lars M. Bishop
Publication details: Amsterdam : Morgan Kaufmann Publishers, 2008Edition: 2nd edDescription: xxx, 670 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.)ISBN:- 0123742978 (hbk.)
- 9780123742971 (hbk.)
- 9780123742988 (CD-ROM)
- 0123742986 (CD-ROM)
| Item type | Current library | Home library | Collection | Call number | Materials specified | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|---|---|
| AM | PERPUSTAKAAN LINGKUNGAN KEDUA | PERPUSTAKAAN LINGKUNGAN KEDUA KOLEKSI AM-P. LINGKUNGAN KEDUA | - | QA76.76.C672 V365 2008 3 (Browse shelf(Opens below)) | 1 | Available | 00001573201 |
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| QA76.76.C672 L36 3 Tricks of the Windows game programming gurus : fundamentals of 2D and 3D game programming / | QA76.76.C672 M668 3 Game development essentials : Game industry career guide / | QA76.76.C672.S93 3 Basic game design and creation for fun & learning / | QA76.76.C672 V365 2008 3 Essential mathematics for games and interactive applications : a programmer`s guide / | QA76.76.C672 V53 3 Emotion notions : modeling personality in game character AI / | QA76.76.C672A36 2012 3 3D game textures : create professional game art using Photoshop / | QA76.76.C672A36 2012 3 3D game textures : create professional game art using Photoshop / |
Previous ed. : 2004
Book is accompanied by one CD, CD-ROM entitled' Essential mathematics for games and interactive applications : a programmer's guide' bearing the same call number and available at Bahagian Koleksi Media
Includes bibliographical references (p. 647-654) and index
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