Game physics engine development / Ian Millington
Series: The Morgan Kaufmann series in interactive 3D technologyPublication details: Amsterdam ; Boston : Morgan Kaufmann Publishers, 2007Description: xxi, 456 p. : ill. ; 25 cm. + 1 CD-ROM (4 3/4 in.)ISBN:- 012369471X (alk. paper)
| Item type | Current library | Home library | Collection | Call number | Materials specified | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|---|---|
| AM | PERPUSTAKAAN LINGKUNGAN KEDUA | PERPUSTAKAAN LINGKUNGAN KEDUA KOLEKSI AM-P. LINGKUNGAN KEDUA | - | QA76.76.C672M558 3 (Browse shelf(Opens below)) | 1 | Available | 00001494446 | |||
| MEDIA | PERPUSTAKAAN LINGKUNGAN KEDUA | PERPUSTAKAAN LINGKUNGAN KEDUA MEDIA-P. LINGKUNGAN KEDUA | - | QA76.76.C672M558 3 (Browse shelf(Opens below)) | cd-rom | 1 | Available | 00002209604 |
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| QA76.76.C672L564 3 Game art : creation, direction, and careers / | QA76.76.C672M437 3 Maya Python for games and film : a complete reference for the Maya Python and the Maya Python API / | QA76.76.C672M544 3 Beginning 3D game programming / | QA76.76.C672M558 3 Game physics engine development / | QA76.76.C672M676 3 Mobile 3D game development : from start to market / | QA76.76.C672M677 3 Beginning game programming / | QA76.76.C672M844 3 Game development essentials : game simulation development / |
Book is accompanied by one CD entitles' Game physics engine development' bearing the same call number and is available at Bahagian Koleksi Media
Includes bibliographical references (p. 445) and index
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